[Papervision3D] Single vs. multiple onEnterFrame
Anthony Tambrin
copet80.mailinglist at gmail.com
Sun Apr 1 19:31:06 EDT 2007
Hi all,
This is more of a general flash question. But I reckon it's the heart and
soul of pv3d applications :)
Question is:
Which one is more efficient?
A. All processing is centralized in the main Sprite ENTER_FRAME event
handler, i.e. run()
B. Objects have their own ENTER_FRAME event handler
Which one will run more efficiently, and thus, faster?
Cheers,
Anthony
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