[Papervision3D] Bullet? High Speed Object...

Peter Kapelyan flashgames at comcast.net
Sun Apr 1 23:55:31 EDT 2007


Hi all,

How can I make a high speed bullet type or rail object that will check if it hit anything polygon wise in another model/Cube etc?

I have made a sprite move forward at high speed but at too high of a speed, it can skip an object for a hittest.
I tried to make a large narrow box but it's showing up as polygon collision based, and I don't think you can rotate a bounding box - can you?

How can I do this?
Thanks
-Pete
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