[Papervision3D] Hi Speed object/Bullet/Rail?

Peter Kapelyan flashgames at comcast.net
Mon Apr 2 00:04:05 EDT 2007


Hi all,

I want to make an object that will check hopefully polygon based type collison that moves forward at a high speed like a bullet.

I've tried to make a Sprite move forward fast and it works fine unless it's THAT fast that it's speed skips over the object in the frame.

I have tried to make a elongated cube, but the bounding box doesn't seem to rotate with it - and I doubt you can rotate a bounding box- any suggestions?

-Pete
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