[Papervision3D] New material demos : Cell shading and more.

Anthony Tambrin copet80.mailinglist at gmail.com
Tue Apr 3 00:26:30 EDT 2007


Does it mean it's faster running on fewer color steps, Ralph? Oh, and what
did you mean by "fake silhouettes" ? (I had to look the word up in google
after trying so many different character combinations for 'silhouette')

Cheers,
Anthony


On 4/3/07, Ralph Hauwert <r.hauwert at gmail.com> wrote:
>
> Good to hear the cartoon shading falls good so far ;-) Now I am
> wondering when Joa's pacman will be able to implement it ;-) Joa ?
>
> Thanks for the compliments. The cellshader is any easy to use
> material, like any other of the new ones; here's the syntaxis :
>
> material = new CellShadingMaterial(0x000000, 0x00FF00,6);
>
> Color 1 is the first color (light), Color 2 is the 2nd color. 6
> indicates the number of steps of colors in between. This syntax might
> change, but just to show how easy it would be to use.
>
> Ralph.
>
> On 4/3/07, Anthony Tambrin <copet80.mailinglist at gmail.com> wrote:
> > Good one, Peter! I second that :)
> >
> >
> >
> > On 4/3/07, Peter Kapelyan <flashgames at comcast.net> wrote:
> > > Seriously - who needs to buy Swift3d/etc - if you can output the
> > frames....
> > > Can you ouput the frames from PV3D like vector screen shots (eps or
> > another
> > > swf with frames..)?
> > > -Pete
> > > ----- Original Message -----
> > > From: "Ralph Hauwert" <r.hauwert at gmail.com>
> > > To: < Papervision3D at osflash.org>
> > > Sent: Monday, April 02, 2007 11:29 PM
> > > Subject: [Papervision3D] New material demos : Cell shading and more.
> > >
> > >
> > > > Hi All,
> > > >
> > > > I was busy picking up work on RC2, when I thought it would be nice
> to
> > > > give you all a little preview of what's to come more next to phong
> and
> > > > bumpmapping which you have seen already. Here's 3 new, including
> cell
> > > > shading with faked silloutte.
> > > >
> > > >
> >
> http://www.unitzeroone.com/blog/papervision3d/papervision3d_demos_cellshadin.html
> > > >
> > > > --
> > > > Ralph Hauwert
> > > > Papervision3D
> > > >
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> > >
> > >
> > >
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>
>
> --
> Ralph Hauwert
> FlashCoder
>
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