[Papervision3D] New material demos : Cell shading and more.
John Grden
neoriley at gmail.com
Tue Apr 3 10:41:07 EDT 2007
Ralph, seriously man - I'm calling the authorities.
You need a padded room and a box of crayons. You're insane.
On 4/3/07, joa e. <j at je2050.de> wrote:
>
> Commit! Commit!
>
> Nice job Ralph I am very impressed. I hope that the outline is currently
> only an optional parameter
> because when the model gets big the outline will become a very
> time-consuming factor.
>
> For the pacman I am happy to have z-flat shaded as well. So then Pacman
> and ghosts can use cel shading and the wal just z-flat!
>
> cant wait to try it :)
>
>
> cheers,
>
> joa
>
> Ralph Hauwert schrieb:
> > Good to hear the cartoon shading falls good so far ;-) Now I am
> > wondering when Joa's pacman will be able to implement it ;-) Joa ?
> >
> > Thanks for the compliments. The cellshader is any easy to use
> > material, like any other of the new ones; here's the syntaxis :
> >
> > material = new CellShadingMaterial(0x000000, 0x00FF00,6);
> >
> > Color 1 is the first color (light), Color 2 is the 2nd color. 6
> > indicates the number of steps of colors in between. This syntax might
> > change, but just to show how easy it would be to use.
> >
> > Ralph.
> >
> > On 4/3/07, Anthony Tambrin <copet80.mailinglist at gmail.com> wrote:
> >
> >> Good one, Peter! I second that :)
> >>
> >>
> >>
> >> On 4/3/07, Peter Kapelyan <flashgames at comcast.net> wrote:
> >>
> >>> Seriously - who needs to buy Swift3d/etc - if you can output the
> >>>
> >> frames....
> >>
> >>> Can you ouput the frames from PV3D like vector screen shots (eps or
> >>>
> >> another
> >>
> >>> swf with frames..)?
> >>> -Pete
> >>> ----- Original Message -----
> >>> From: "Ralph Hauwert" <r.hauwert at gmail.com>
> >>> To: < Papervision3D at osflash.org>
> >>> Sent: Monday, April 02, 2007 11:29 PM
> >>> Subject: [Papervision3D] New material demos : Cell shading and more.
> >>>
> >>>
> >>>
> >>>> Hi All,
> >>>>
> >>>> I was busy picking up work on RC2, when I thought it would be nice to
> >>>> give you all a little preview of what's to come more next to phong
> and
> >>>> bumpmapping which you have seen already. Here's 3 new, including cell
> >>>> shading with faked silloutte.
> >>>>
> >>>>
> >>>>
> >>
> http://www.unitzeroone.com/blog/papervision3d/papervision3d_demos_cellshadin.html
> >>
> >>>> --
> >>>> Ralph Hauwert
> >>>> Papervision3D
> >>>>
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> >>>> Papervision3D at osflash.org
> >>>>
> >>>>
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> >>
> >>>
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> >>
> >
> >
> >
>
>
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--
[ JPG ]
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