[Papervision3D] My attempt at a carousel

David Harris djohnsmarie at gmail.com
Fri Apr 6 01:36:21 EDT 2007


:)
Let me know when you do!
Can you convince your bosses (or youself) to fund a trip down for
www.webonthepiste.com ?
THAT would be kool! you could even play the drums for us! ;-)

On 4/6/07, John Grden <neoriley at gmail.com> wrote:
> I flew through there one time, and it had to be the most beautiful place I'd
> seen from an airport.  it was awesome :)  I swore I'd go back someday.
>
>
> On 4/5/07, David Harris <djohnsmarie at gmail.com> wrote:
> >
> > Yup.
> > Auckland NZ.
> > Why?
> >
> > On 4/6/07, John Grden <neoriley at gmail.com> wrote:
> > > you're in aukland?
> > >
> > >
> > > On 4/5/07, David Harris < djohnsmarie at gmail.com> wrote:
> > > >
> > > > good ideas guys...
> > > >
> > > > I have an end goal for this project in my mind, and I think I could
> > > > use that idea!
> > > >
> > > > I just put the source code of where I am at thus far here:
> > > >
> > >
> http://www.harrisfamily.net.nz/devblog/index.cfm/2007/4/6/Carousel-v02--source-code
> > > >
> > > > I'm still learning, so please don't judge me based on this code! ;-)
> > > >
> > > > On 4/5/07, Ralph Hauwert < r.hauwert at gmail.com> wrote:
> > > > > Zoetrope in papervision..interresting idea...that would be
> reinventing
> > > flash
> > > > > motion ;-)
> > > > >
> > > > >
> > > > > On 4/5/07, Anthony Tambrin < copet80.mailinglist at gmail.com> wrote:
> > > > > > Hi David,
> > > > > >
> > > > > > Great stuff man!
> > > > > >
> > > > > > Here's an idea. How about taking sequential shots of your daughter
> and
> > > put
> > > > > it into the carousel. I guess that'd be pretty cool cause your
> carousel
> > > > > works like a film reel when it's rotating really fast :)
> > > > > >
> > > > > > Cheers,
> > > > > > Anthony
> > > > > >
> > > > > >
> > > > > >
> > > > > >
> > > > > > On 4/4/07, David Harris < djohnsmarie at gmail.com > wrote:
> > > > > > > Hi guys,
> > > > > > >
> > > > > > > Here's the updated version.
> > > > > > >
> > > > >
> > >
> http://www.harrisfamily.net.nz/devblog/enclosures/carousel2.swf
> > > > > > >
> > > > > > > I'm planning to post the source to my blog soon.
> > > > > > >
> > > > > > > Thanks for your help!
> > > > > > >
> > > > > > > David
> > > > > > >
> > > > > > >
> > > > > > > On 4/4/07, John Grden <neoriley at gmail.com > wrote:
> > > > > > > > you're more than welcome to use this one (assuming the swf
> makes
> > > it in
> > > > > the
> > > > > > > > email).  Just load it as an external SWF and the FPS code runs
> > > inside
> > > > > of it.
> > > > > > > >
> > > > > > > >
> > > > > > > > On 4/3/07, David Harris < djohnsmarie at gmail.com > wrote:
> > > > > > > > > I'll put it up tonight when I am on my own time (and not
> work
> > > time!)
> > > > > > > > >
> > > > > > > > > One other question I've been meaning to ask...
> > > > > > > > > How hard/easy is it to get the FPS display I've seen on so
> many
> > > > > other PV3D
> > > > > > > > apps?
> > > > > > > > > The one with the red bar...
> > > > > > > > >
> > > > > > > > > I suspect it's easy, but just haven't seen example code
> anywhere
> > > > > yet...
> > > > > > > > >
> > > > > > > > > On 4/4/07, John Grden < neoriley at gmail.com> wrote:
> > > > > > > > > > can we see it now with that fix I mentioned?
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > On 4/3/07, David Harris < djohnsmarie at gmail.com> wrote:
> > > > > > > > > > > Thanks!
> > > > > > > > > > >
> > > > > > > > > > > The master plan with PaperVision involves her and my
> son...
> > > > > > > > > > >
> > > > > > > > > > > stay tuned...more to come later! ;-)
> > > > > > > > > > >
> > > > > > > > > > > On 4/4/07, Carlos Ulloa < c4rl054321 at gmail.com> wrote:
> > > > > > > > > > > > Hi David,
> > > > > > > > > > > >
> > > > > > > > > > > > I've been following the 3d images of your daughter for
> > > quite a
> > > > > > > > while!
> > > > > > > > > > > >
> > > > > > > > > > > > Congratulations for both,
> > > > > > > > > > > >
> > > > > > > > > > > > C4RL05
> > > > > > > > > > > > // noventaynueve.com
> > > > > > > > > > > > // papervision3d.org
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > On 03/04/07, David Harris < djohnsmarie at gmail.com>
> wrote:
> > > > > > > > > > > > > Hi John,
> > > > > > > > > > > > >
> > > > > > > > > > > > > Thanks for that, it works perfectly!
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > On 4/4/07, John Grden < neoriley at gmail.com> wrote:
> > > > > > > > > > > > > > mabye you could create a dumby object in the
> middle
> > > and
> > > > > tell the
> > > > > > > > > > planes
> > > > > > > > > > > > to
> > > > > > > > > > > > > > look at it?
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > scene.addChild(new DisplayObject3D("center"));
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > ...  then with your planes:
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > var obj:DisplayObject3D = scene.getChildByName
> > > ("center");
> > > > > > > > > > > > > > plane.lookAt(obj);
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > this is completely off the top of my head, and you
> > > might
> > > > > have to
> > > > > > > > > > reverse
> > > > > > > > > > > > the
> > > > > > > > > > > > > > image textures so they're not backwards, but it's
> alot
> > > > > easier
> > > > > > > > than
> > > > > > > > > > doing
> > > > > > > > > > > > the
> > > > > > > > > > > > > > math ;)
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > On 4/3/07, David Harris < djohnsmarie at gmail.com>
> > > wrote:
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > Hi Every one,
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > I am attempting to create a carousel with
> > > PaperVision.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > If you look at
> > > > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > >
> > > > > > > >
> > > > >
> > >
> http://www.harrisfamily.net.nz/devblog/enclosures/carousel1.swf
> > > > > > > > > > > > > > > you can see how far I am.
> > > > > > > > > > > > > > > The problem I am wanting to fix is when you view
> > > that,
> > > > > the far
> > > > > > > > > > left
> > > > > > > > > > > > > > > and far right are not correct, and are flapping
> > > round a
> > > > > bit,
> > > > > > > > not
> > > > > > > > > > > > > > > staying facing directly away from the center.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > in the rendering function I have the code to set
> the
> > > > > rotation
> > > > > > > > > > values:
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > planeArray[i].plane.rotationY =  rotationRadians
> *
> > > 180 /
> > > > > > > > Math.PI;
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > planeArray[i].plane.z = radius *
> > > > > Math.cos(rotationRadians) *
> > > > > > > > -1;
> > > > > > > > > > > > > > > planeArray[i].plane.x = (radius *
> > > > > Math.sin(rotationRadians))*
> > > > > > > > -2;
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > where "i" is the position in the array
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > I am very newbie to this, so am I missing
> something
> > > > > obvious?
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > thanks,
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > David
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > >
> _______________________________________________
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> > > > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > >
> > > > > > > >
> > > > >
> > >
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > --
> > > > > > > > > > > > > > [  JPG  ]
> > > > > > > > > > > > > >
> > > > > _______________________________________________
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> > > > > > > > > >
> > > > > > > >
> > > > >
> > >
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > _______________________________________________
> > > > > > > > > > > > > Papervision3D mailing list
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> > > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > >
> > > > > > > >
> > > > >
> > >
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > _______________________________________________
> > > > > > > > > > > > Papervision3D mailing list
> > > > > > > > > > > > Papervision3D at osflash.org
> > > > > > > > > > > >
> > > > > > > > > >
> > > > > > > >
> > > > >
> > >
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > >
> > > _______________________________________________
> > > > > > > > > > > Papervision3D mailing list
> > > > > > > > > > > Papervision3D at osflash.org
> > > > > > > > > > >
> > > > > > > > > >
> > > > > > > >
> > > > >
> > >
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > --
> > > > > > > > > > [  JPG  ]
> > > > > > > > > >
> > > _______________________________________________
> > > > > > > > > > Papervision3D mailing list
> > > > > > > > > > Papervision3D at osflash.org
> > > > > > > > > >
> > > > > > > >
> > > > >
> > >
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > >
> > > > > > > > >
> _______________________________________________
> > > > > > > > > Papervision3D mailing list
> > > > > > > > > Papervision3D at osflash.org
> > > > > > > > >
> > > > > > > >
> > > > >
> > >
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > > > > > > >
> > > > > > > >
> > > > > > > >
> > > > > > > >
> > > > > > > > --
> > > > > > > > [  JPG  ]
> > > > > > > >
> _______________________________________________
> > > > > > > > Papervision3D mailing list
> > > > > > > > Papervision3D at osflash.org
> > > > > > > >
> > > > >
> > >
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > > > > > >
> > > > > > > >
> > > > > > > >
> > > > > > >
> > > > > > > _______________________________________________
> > > > > > > Papervision3D mailing list
> > > > > > > Papervision3D at osflash.org
> > > > > > >
> > > > >
> > >
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > > > > >
> > > > > >
> > > > > >
> > > > > > _______________________________________________
> > > > > > Papervision3D mailing list
> > > > > > Papervision3D at osflash.org
> > > > > >
> > > > >
> > >
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > > > >
> > > > > >
> > > > >
> > > > >
> > > > >
> > > > > --
> > > > > Ralph Hauwert
> > > > > FlashCoder
> > > > >
> > > > > _______________________________________________
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> > > > >
> > >
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > > >
> > > > >
> > > >
> > > > _______________________________________________
> > > > Papervision3D mailing list
> > > > Papervision3D at osflash.org
> > > >
> > >
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > >
> > >
> > >
> > >
> > > --
> > > [  JPG  ]
> > > _______________________________________________
> > > Papervision3D mailing list
> > > Papervision3D at osflash.org
> > >
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > >
> > >
> >
> > _______________________________________________
> > Papervision3D mailing list
> > Papervision3D at osflash.org
> >
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> >
>
>
>
> --
> [  JPG  ]
> _______________________________________________
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