[Papervision3D] (no subject)
chad vavra
chadvavra at gmail.com
Wed Apr 18 14:57:12 EDT 2007
are the normals and the rotations exactly the same when you export the
Collada?
On 4/18/07, Arne Strout <mm21xx at hotmail.com> wrote:
>
> I can't figure it out for the life of me.
>
> I have a class called "Player" in which the property ob is a
> DisplayObject3D.
>
> Yet, this code does not result in $copyCat being in the same orientation
> as $playerShip with a Y offset of -200.
> In fact, it seems as though all of the rotations are off, but the
> coordinates work correctly. Any idea why this is?
> Both are represented by a collada.
>
> $copyCat.ob.x=$playerShip.ob.x;
> $copyCat.ob.y=$playerShip.ob.y-200;
> $copyCat.ob.z=$playerShip.ob.z;
> $copyCat.ob.rotationX=$playerShip.ob.rotationX;
> $copyCat.ob.rotationY=$playerShip.ob.rotationY;
> $copyCat.ob.rotationZ=$playerShip.ob.rotationZ;
>
> Arne G Strout
> http://www.agstrout.com
> mm21xx at hotmail.com
>
>
> ------------------------------
> Invite your mail contacts to join your friends list with Windows Live
> Spaces. It's easy! Try it!<http://spaces.live.com/spacesapi.aspx?wx_action=create&wx_url=/friends.aspx&mkt=en-us>
>
> _______________________________________________
> Papervision3D mailing list
> Papervision3D at osflash.org
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://osflash.org/pipermail/papervision3d_osflash.org/attachments/20070418/5e8c4c03/attachment.htm
More information about the Papervision3D
mailing list