[Papervision3D] my test can't work on the website

tiho10 at 126.com tiho10 at 126.com
Sat Dec 1 19:19:02 PST 2007


Hi,everybody.I'm a new guy in pv3d.
 
I have a problem!!!!!!My test on the localhost it's ok,but when i put them to the website"www.oukailai.com/testwork/firesphere.swf",nothing appear.
 
here is the code:
 
public function FireSphere()
  {
   //this.configureTexture();
   this.configureScene();
   this.configureListeners();
  }
  
  // Initialization
  
  /**
   * Create the necessary pieces to render the fire texture
   */
  
  
  /**
   * Configures the PV3D scene and associated objects
   */
  private function configureScene(): void
  {
   this.camera = new FreeCamera3D();
   this.camera.z = -650;
   
   this.sceneContainer = new Sprite();
   this.sceneContainer.x = this.stage.stageWidth / 2;
   this.sceneContainer.y = this.stage.stageHeight / 2;
   this.addChild(this.sceneContainer);
   var material = new BitmapFileMaterial("fire.png");
   var materialsList: MaterialsList = new MaterialsList();
   materialsList.addMaterial(material, "Fire");
   this.sphere = new Collada("Sphere.dae", materialsList);
   
   this.scene = new Scene3D(sceneContainer);
   this.xRotContainer = new DisplayObject3D();
   this.xRotContainer.addChild(this.sphere);
   this.scene.addChild(this.xRotContainer);
   
  }
  
  /**
   * Configures the necessary listeners
   */
  private function configureListeners(): void
  {
   this.addEventListener(Event.ENTER_FRAME, this.handleEnterFrame);
   this.stage.addEventListener(Event.RESIZE, this.handleResize);
  }
  
  // Event Handlers
  
  /**
   * Handles the enter frame event
   */
  private function handleEnterFrame(event: Event): void
  {
   // Update material
   
   
   // Render
   this.scene.renderCamera(this.camera);
  }
  
  /**
   * Handles the resize event from the stage and 
   * repositions the scene container.
   */
  private function handleResize(event: Event): void
  {
   this.sceneContainer.x = this.stage.stageWidth / 2;
   this.sceneContainer.y = this.stage.stageHeight / 2;
  }
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