[Papervision3D] pv3d 2.0 - lighting demo
Francois Balmelle
francois at blobprod.com
Thu Dec 20 08:27:45 PST 2007
I second that!
How can we make good light show without it...
F
On 12/20/07 11:21 AM, "Ralph Hauwert" <r.hauwert at gmail.com> wrote:
> Good point John. When I have time I'll look into it.
>
> On Dec 20, 2007 5:14 PM, John Dyer <JDyer at dts.edu> wrote:
>> One thing you can't do in PV is change the color of the light on the fly. The
>> color can only be defined at the time you define it. It would be nice to add
>> a changeColor() method to the lights and shaders...
>>
>> JD
>>
>>
>>>>> >>> On 12/20/2007 at 8:45 AM, in message
>>>>> <b0a8f07c0712200645i467b092cgfbd32a8024954392 at mail.gmail.com
>>>>> <mailto:b0a8f07c0712200645i467b092cgfbd32a8024954392 at mail.gmail.com> >,
>>>>> xero <xero.nu at gmail.com> wrote:
>> hey list.
>> i was having some trouble fully
>> understanding how the new pointlight3D
>> class worked. first i couldnt get the default
>> positions, then i couldnt get the showlight...
>>
>> anyways...
>> i had some time this week a made a little demo.
>> its SUPER simple, but i think its just basic
>> enough for n00bs to understand ;)
>>
>> it features a visible pointlight3D object,
>> scrollbars to move the x,y,+z positions
>> of the light, as well as some basic
>> orbiting functions with speed and
>> radius control.
>>
>> you can check it out here:
>> http://the.fontvir.us/b10g/?id=103 <http://the.fontvir.us/b10g/?id=103>
>>
>> sources included (as allways)
>>
>> e n j o y !
>> ____ ___
>> \ \/ /___________ ____
>> .\ // __ \_ __ \/ _ \
>> ./ \ ___/| | \( <_> )
>> /___/\ \___ >__|---\____/
>> | \_/ \/ |
>> | xero harrison |
>> | x at xero.nu |
>> | http://xero.nu |
>> | http://fontvir.us |
>> | http://xero.owns.us |
>> `---------------------'
>>
>> _______________________________________________
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>> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>>
>
>
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