[Papervision3D] FLY the xwing and switch between cockpit and chase cam views

Ralph Hauwert r.hauwert at gmail.com
Thu Feb 1 07:58:32 EST 2007


Smaller would make it feel more like arcade, bigger would fill to much
of the screen... this should be just about right ;-)

How about some rolling when moving 'left' or 'right'. Of course,
absolutely unnecessary in space, but I think it would give a nice feel
to it... ;-)

This time you'll get it : ROCK ON!

On 2/1/07, John Grden <neoriley at gmail.com> wrote:
> Yeah moving it back is cake ;)  How big do you think the ship should be in
> the view? alot smaller or 1/3 smaller ?
>
>
> On 2/1/07, Ralph Hauwert < r.hauwert at gmail.com> wrote:
> > GREAT!
> >
> > Maybe the camera could lag a little bit more behind ?  ;-)
> >
> > On 2/1/07, John Grden <neoriley at gmail.com> wrote:
> > > http://www.rockonflash.com/blog/?p=34
> > >
> > > It's more proof of concept for Paperworld, but it's a lot of fun!  This
> is
> > > using the new code that Carlos implemented and the camera controls and
> > > object controls are too easy to work with. Doing getting the Xwing to
> "sway"
> > > took less than 5 minutes to implement and narrowing down the feel of the
> > > controls was just as easy for flying around.
> > >
> > > Now, I just need to be able to shoot something!
> > >
> > > --
> > > [  JPG  ]
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> > >
> > >
> >
> >
> > --
> > Ralph Hauwert
> > FlashCoder
> >
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> > Papervision3D at osflash.org
> >
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> >
>
>
>
> --
> [  JPG  ]
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>


-- 
Ralph Hauwert
FlashCoder



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