[Papervision3D] Example applications broken

Mike Britton mbritton72 at gmail.com
Mon Feb 5 12:41:33 EST 2007


I'm learning more about the API as tweakage goes on.  One thing I
wanted to know is if there's an equivalent to rotateX and rotateY in
the new Ase inheritance chain, or if movement is supposed to be more
camera-based.  I see Ase is the result of
GeometryObject3D->Vertices3D->mesh3D->Ase, which makes sense given the
functionality in each step, but these properties aren't available in
this inheritance chain.  They were available when mesh was a
DisplayObject3D.

When the passed initObject arrives in the constructor of
GeometryObject3D, no config happens.  I noticed in the comments above
the constructors that rotateX and rotateY were possible properties
sent via the initObject.  Is this just stubbed out for future
implementation?


Mike



On 2/5/07, Peter Elst <info at peterelst.com> wrote:
> Sure, AFAIK these examples haven't been updated to the latest code
> release. Should just take a few syntax tweaks to get them to work.
>
> Take care,
> Peter
>
>
> On Mon, 05 Feb 2007 17:20:50 +0100, Mike Britton <mbritton72 at gmail.com>
> wrote:
>
> > In the AS3 HelloAse example Main.as files, in method init3D it looks
> > like the elements passed as initObjects to an Ase aren't registering
> > as valid properties.  I've updated all my stuff and cleared my asos,
> > so something's amiss with the example files.
> >
> >
> > Mike Britton
> >
> > _______________________________________________
> > Papervision3D mailing list
> > Papervision3D at osflash.org
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
>
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-- 
Mike
----------
http://www.mikebritton.com
http://www.mikenkim.com



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