[Papervision3D] PaperQuake 2 - load Q2 levels!
Philippe Ajoux
philippe.ajoux at gmail.com
Tue Feb 6 17:51:15 EST 2007
Nicely done Tim!
I so wish I could have gotten to do that, but I simply have so much
work at the moment, there is no way =(. Anyway, looks terrific.
What is Red5!? did i miss something....
--Phil
Tim Knip wrote:
> Hi list,
>
> http://suite75.net/lab/quake2/
> Plz be patient, the swf needs to load about 16 megs (quake2 level +
> all textures)....
> Code is still very basic (textures are loaded, but not yet displayed).
> Also FPS is very bad due to lineAlpha > 0 (with lineAlpha == 0, got
> fps of 25!)...
>
> check link on the page for source (very, very alpha...).
>
> Some questions:
> 1. the level comes out mirrored around Y (left and right swapped)
> => any ideas why this would be the case (maybe something with camera-Z?)
> 2. how to 'shade' loose faces?
>
> And, hey John, almost got my animated MD2's spawing using Red5!
> Already got projectiles?
>
> Ok, expect updates coming weeks.
>
> Tim
>
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