[Papervision3D] UVW mapping in Blender
Mike Britton
mbritton72 at gmail.com
Wed Feb 7 14:01:21 EST 2007
Does Papervision understand UVW maps, or just standard wraparound
tiling textures? I want to project on only one side of an object.
I created a box, added seams in edit mode, went to object mode and
loaded and unwrapped. Then I loaded an image and adjusted the UVW
coordinate position until the model looked good in texture mode.
When I exported as Collada1.4, making sure my map was in the library,
etc., then loaded it into AS2 Papervision as a Collada, my mesh (a
simple rectangle) was mapped on all sides and the map was sliding
around.
Mike
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http://www.mikebritton.com
http://www.mikenkim.com
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