[Papervision3D] [Wu] 2D coordinate to Plane 3D coordinate

Guojian Wu guojenman at gmail.com
Mon Feb 19 10:42:34 EST 2007


:) Cool. That will add a new level of interactivity to PV3D! I can't wait :)


Wu
______________________________

Ooops, I see what you mean :) Not just a generic xyz coordinate, but from an
object surface.

That would be really handy. Got to look into that.

C4RL05
// noventaynueve.com
// papervision3d.org


On 18/02/07, jakelewis <jakelewis at blueyonder.co.uk > wrote: I think Guojian
is referring to a specific plane, or more generically, a specific 3D
object.

Yes it is possible, and quite common in game APIs, but no its not in PV3D
yet.

This is a specific case  of a raycast into a scene. In this case the ray is
from the camera to the x,y, z of the near plane.  Apart from object picking
with the mouse, this is really handy for shooting things.

Jake
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