[Papervision3D] 3D text and other user input

Lance lance at neuropop.com
Thu Feb 22 10:08:25 EST 2007


That is great


On Feb 22, 2007, at 7:08 AM, Carlos Ulloa wrote:

> Is that perspective distorted or just skewed?
>
> C4RL05
> // noventaynueve.com
> // papervision3d.org
>
>
> On 22/02/07, ricardo cabello ~ mr.doob <info at mrdoob.com> wrote:
> Cool! The shadow is a nice touch! :)
>
> --
> Ricardo Cabello ~ Mr.doob
> Designer + Developer
>
> Web: http://mrdoob.com
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> MSN: info at mrdoob.com
>
>
> De'Angelo Richardson wrote:
> > This is what I was talking about.
> >
> > http://lab.dlrmedia.net/pv3d/live_3d_text.html
> >
> > -De'Angelo
> >
> >
> >
> > */De'Angelo Richardson <dialeoson at yahoo.com>/* wrote:
> >
> >     To add to this, putting the Papervisoin3D code in different
> >     movieclips is a way to make layers in papervision. And the cool
> >     thing about pv3d is that you can use a box with an alpha set  
> to 0
> >     as a hit area, so you can also make 3d hit areas.
> >
> >
> >     */De'Angelo Richardson <dialeoson at yahoo.com>/* wrote:
> >
> >         The one thing I found that could be useful is that you  
> can put
> >         papervision3D code inside a movieclip on the stage and use
> >         another movieclip to show the 2D interface features that can
> >         be used for user input and all the other features of flash.
> >
> >         Another possible way is to make separate 3d objects to be  
> used
> >         as buttons which controls what happens in an animated
> >         MovieMaterial. That MovieMaterial can have all the loaders
> >         datagrids or whatever you want. Some 3d objects you
> >         can set the alpha=0 and still use them as a hit area.  
> When it
> >         comes to forms and stuff like that you can use those "hit
> >         areas," and use the setFocus feature in flash to be able to
> >         enter text inside a text box.
> >
> >         I hope this is of help for you to get what your disired  
> results.
> >
> >         -De'Angelo
> >
> >         */John Grden <neoriley at gmail.com>/* wrote:
> >
> >             I've not tried it yet, but it would be interesting to  
> see
> >             what you'd have to do to accomplish it.
> >
> >             I think the idea would be to create a MovieMaterial.
> >             MovieMaterial requires your movieclip have a  
> linkageID in
> >             the library and that it be exported in frame1 or onStage
> >             in the swf.
> >
> >             It essentially draws the movieclip into a BitmapData
> >             object and a BitmapMaterial is actually created
> >             (MovieMaterial extends BitmapMaterial).
> >
> >             I think then you'd have to manage the ability to  
> click in
> >             areas and map those coordinates to the actual movieclip.
> >             If the camera was facing the plane you mapped this
> >             material to, it would be much easier.  But if it's at  
> any
> >             angle, I don't know how that might be accomplished.   
> Maybe
> >             using a MovieScene3D and doing a coordinate conversion,
> >             but it's still 2D and doesn't take 3D space into  
> account.
> >
> >             It'd be cool to see though ;)
> >
> >             On 2/19/07, *Lance* <lance at neuropop.com
> >             <mailto:lance at neuropop.com>> wrote:
> >
> >                 I've been wondering...
> >
> >                 There's no reason I can't place MovieClips with text
> >                 areas, lists,
> >                 datagrids, loaders,  XMLSockets, etc. inside a
> >                 scene  and have the
> >                 components react to user input and/or other  
> events, is
> >                 there?
> >
> >
> >
> >
> >
> >
> >                 _______________________________________________
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> papervision3d_osflash.org
> >
> >
> >
> >
> >             --
> >             [  JPG  ]  
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> >
> >
> >
> >
> >         -De'Angelo
> >         _______________________________________________
> >         Papervision3D mailing list
> >         Papervision3D at osflash.org
> >         http://osflash.org/mailman/listinfo/ 
> papervision3d_osflash.org
> >
> >
> >
> >
> >     -De'Angelo
> >     _______________________________________________
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> >     Papervision3D at osflash.org
> >     http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> >
> >
> >  
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