[Papervision3D] 3D text and other user input
De'Angelo Richardson
dialeoson at yahoo.com
Thu Feb 22 21:11:29 EST 2007
Oh yea I forgot to include the poster object. It was from the older revisions. Here it is.
Noel Tibbles <ntibbles at gmail.com> wrote:
v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Very nice, but I dont have the Poster object so I cant compile it myself. Has Poster been deprecated?
Im trying to do something similar but cant quite get the results Im looking for? Is there an object I can use in place of poster?
Thanks for any help anyone can provide.
---------------------------------
From: Papervision3D-bounces at osflash.org [mailto:Papervision3D-bounces at osflash.org] On Behalf Of De'Angelo Richardson
Sent: February 22, 2007 8:27 PM
To: Papervision3D at osflash.org
Subject: Re: [Papervision3D] 3D text and other user input
Thanks. I almost forgot to mention I used fuse kit for the blured shadow. For those who don't have it you can get it here http://www.mosessupposes.com/Fuse/ . This api is good to work with when you want to animate filters.
-De'Angelo
John Grden <neoriley at gmail.com> wrote:
nice work D! that's pretty cool man, I dig the idea of using the 3d objects for the mapping ;)
On 2/22/07, De'Angelo Richardson < dialeoson at yahoo.com> wrote:
The source code is included in the main timeline and it pulls the text box from the library.
-De'Angelo
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-De'Angelo
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