[Papervision3D] 3D text and other user input

De'Angelo Richardson dialeoson at yahoo.com
Thu Feb 22 21:11:29 EST 2007


Oh yea I forgot to include the poster object. It was from the older revisions. Here it is.
   
  

Noel Tibbles <ntibbles at gmail.com> wrote:
        v\:* {behavior:url(#default#VML);}  o\:* {behavior:url(#default#VML);}  w\:* {behavior:url(#default#VML);}  .shape {behavior:url(#default#VML);}                Very nice, but I don’t have the Poster object so I can’t compile it myself. Has Poster been deprecated? 
  I’m trying to do something similar but can’t quite get the results I’m looking for? Is there an object I can use in place of poster?
   
  Thanks for any help anyone can provide.
   
      
---------------------------------
  
  From: Papervision3D-bounces at osflash.org [mailto:Papervision3D-bounces at osflash.org] On Behalf Of De'Angelo Richardson
Sent: February 22, 2007 8:27 PM
To: Papervision3D at osflash.org
Subject: Re: [Papervision3D] 3D text and other user input

   
    Thanks. I almost forgot to mention I used fuse kit for the blured shadow. For those who don't have it you can get it here http://www.mosessupposes.com/Fuse/ . This api is good to work with when you want to animate filters.

     

    -De'Angelo

    
John Grden <neoriley at gmail.com> wrote:

    nice work D!  that's pretty cool man, I dig the idea of using the 3d objects for the mapping ;)
    On 2/22/07, De'Angelo Richardson < dialeoson at yahoo.com> wrote: 
    The source code is included in the main timeline and it pulls the text box from the library. 

     

     

   
    -De'Angelo

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-De'Angelo
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