[Papervision3D] Almost there

Ralph Hauwert r.hauwert at gmail.com
Mon Feb 26 10:53:41 EST 2007


Well, we have some kind of per pixel shaders in the new revision, but
only specific materials. Although we will never process per-pixel in
AS, we do abuse filters and blendmodes and filling to get the tricks
done.

On 2/26/07, Nikita Dudnik <nikdudnik at gmail.com> wrote:
> No pixel shaders since Papervision 3d is absolutely software without any
> hardware acceleration.
>
>
> On 2/26/07, Mark Line < markline at gmail.com> wrote:
> >
> >
> > The focus demo is written for Flash pro, as in you need macromedia/Adobe
> Flash to open it, not flex 2.
> >
> > However i've just about to start to 'playing' with papervision3D is flex 2
> so does someone have a simple demo app?
> >
> > Also does papervision3d support pixel shaders, as in a shader i've written
> in rendermonkey or fx Composer, can that be loaded with ease into
> papervision?
> >
> >
> > ----- Original Message -----
> > From: powers
> > To: Papervision3D at osflash.org
> > Sent: Monday, February 26, 2007 10:11 AM
> > Subject: [Papervision3D] Almost there
> >
> >
> > I downloaded the trial of Flex2 for Mac and I'm slowly getting up to
> speed. Anyone want to give hints on setting up projects for PV3D (and have
> an example to share?)
> >
> > I found one called Focus but I havent figured out how to include it in a
> project or compile it ...
> >
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> >
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> >
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> >
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>


-- 
Ralph Hauwert
FlashCoder



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