[Papervision3D] GridPlane object
John Grden
neoriley at gmail.com
Mon Jan 1 21:54:37 EST 2007
I tried that GridPlane, and it looks cool, but it's causing some wierd
problems - like there is a solid line being drawn on the x axis off to the
side that has a redraw problem. also, it seems to mess with the mouse - I
think it's because that line I mention goes off screen and screws up the
stage size.
had you experienced this?
On 1/1/07, John Grden <neoriley at gmail.com> wrote:
>
> Thanks Carlos, I'll take a look at this. one reason I was loading the
> plane from 3DS was that it was perfectly sized to the grid in the
> perspective view in 3DS. I was going to skin it with a nice looking png ;)
>
> On 1/1/07, Carlos Ulloa <c4rl054321 at gmail.com> wrote:
>
> > Hey John,
> >
> > Here's a rough wireframe grid object, you can use instead of a triangled
> > plane. It works pretty much like Plane.
> >
> > http://www.papervision3d.org/downloads/examples/GridPlane.zip
> >
> > This is very early, but I thought you would like it. There's only an AS3
> > version, and it works better on MovieScenes as there's a bug somewhere that
> > creates artifacts when rendering in a shared container.
> >
> > Be great if you used MovieScene to be able to click on the objects to
> > select them, anyway.
> >
> > Regarding sorting between triangles on different objects, we need to do
> > some benchmarks to see if performance would suffer with the technique we
> > currently use. I'm not sure how much slower would be to sortOn one big array
> > (let's say 2000 elements) than sorting all its portions (20 arrays of 100
> > elements).
> >
> > C4RL05
> > // noventaynueve.com
> > // papervision3d.org
> >
> > _______________________________________________
> > Papervision3D mailing list
> > Papervision3D at osflash.org
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> >
> >
> >
>
>
> --
> [ JPG ]
--
[ JPG ]
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