[Papervision3D] New camera default values

Carlos Ulloa c4rl054321 at gmail.com
Wed Jan 3 17:36:03 EST 2007


And in any case, you can always specify your own settings in the
constructor, assign them later on or change the static default values.

C4



On 03/01/07, Carlos Ulloa <c4rl054321 at gmail.com> wrote:
>
> I've used this settings in the 2007 demo and they seem to work well.
>
> C4RL05
> // noventaynueve.com
> // papervision3d.org
>
>
>
> On 03/01/07, Carlos Ulloa <c4rl054321 at gmail.com> wrote:
> >
> > Hello,
> >
> > I've just committed a minor revision with new camera default values for
> > z, zoom and focus (-1000, 3, 500).
> >
> > This way the units we are using by default are pixels.
> >
> > For example, you create a 500x500 plane (it should appear at default
> > position (0,0,0) and face the camera). When you render it, it should be
> > 500x500 pixels.
> >
> > I've been wanting to do this for ages. I think using pixels would be
> > something we are familiar with and also make our life easier when
> > integrating with 2D stuff.
> >
> > C4RL05
> > // noventaynueve.com
> > // papervision3d.org
> >
>
>
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