[Papervision3D] Tiles + Isometry Repost

Carlos Ulloa c4rl054321 at gmail.com
Thu Jan 4 13:06:23 EST 2007


Hi Paulius,

> Is it possible to render a 3D object in an ISOMETRIC way with current
> PV3D release? (for use with tile based games)

I don't think it's possible to render in isometric. Maybe there are camera
settings that would approximate, but it won't be very efficient. It's
already in the todo list, but it doesn't have a high priority.

> Is it possible to render a 3D object to flat, transparent bitmap without
> displaying the 3D object itself? (for use with tile based games)

It should be possible to render into a container and then draw a bitmap out
of it, but I'm not sure there's an easy way to do it. That's something we
need to work on in the near future. Check out Ralph's latest demo that
renders into a bitmap.

C4RL05
// noventaynueve.com
// papervision3d.org



On 04/01/07, Paulius Uza <pauliusuza at gmail.com> wrote:
>
> Sorry, but I have to repost my Questions because the thread has been
> hijacked.
>
> Is it possible to render a 3D object in an ISOMETRIC way with current
> PV3D release? (for use with tile based games)
> Is it possible to render a 3D object to flat, transparent bitmap without
> displaying the 3D object itself? (for use with tile based games)
>
> If no, can we have that as a feature request?
>
> Regards,
> Paulius
>
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> Papervision3D at osflash.org
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
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