[Papervision3D] What am I doing wrong?
Pete Hobson
pete at 99lives.co.uk
Wed Jan 10 11:37:13 EST 2007
Id better get it correct then.
[Embed(source="/assets/world.png")]
var WorldTexture:Class;
var bm:BitMap = new WorldTexture();
var material :BitmapAssetMaterial = new BitmapAssetMaterial
(bm.bitmapData);
On 10 Jan 2007, at 17:11, John Grden wrote:
> I've also started a PV3D page on my blog where I'll throw out
> samples and code etc:
>
> http://www.rockonflash.com/blog/?page_id=32
>
> I'm adding Pete's reply at as well ;)
>
> On 1/10/07, Pete Hobson <pete at 99lives.co.uk> wrote:
> The demo references a bitmap texture in the FLA library, if your
> using FD you dont have the lib, so i just use the embed sytax of AS3
>
> [Embed(source= "/assets/world.png")]
> public var WorldTexture:Class;
>
> var material :BitmapAssetMaterial = new BitmapAssetMaterial(new
> WorldTexture());
>
>
> On 10 Jan 2007, at 16:32, Pelle Christensen wrote:
>
>> The Main.as from HelloAse has been changed in one place Line 61
>>
>> //var material :BitmapAssetMaterial = new BitmapAssetMaterial
>> ( "Bitmap" );
>>
>> //var material :BitmapAssetMaterial = new
>> BitmapAssetMaterial("c:/world.png");
>>
>> I've tried both relative and absolute paths, but still get the
>> same error.
>>
>> I suscpect that, my understanding of how to handle the example
>> files is somewhat faulty, and building projects in FlashDevelop is
>> also new to me.
>>
>> /Pelle
>>
>> 'scene' will be scoped to the default namespace; Main internal. It
>> will not be visible outside of this package.
>>
>> On 1/10/07, John Grden <neoriley at gmail.com> wrote:
>> can you post the code for us to see?
>>
>> On 1/10/07, Pelle Christensen < pelle.christensen at gmail.com> wrote:
>> Hi
>>
>> My name is Pelle, and I've been on the mailinglist for about a week.
>>
>> I have picked up the files from the repository and have tried to
>> build the examples, but i get the following error (HelloAse example)
>>
>> ReferenceError: Error #1065: Variable png is not defined.
>> at global/flash.utils::getDefinitionByName()
>> at org.papervision3d.materials::BitmapAssetMaterial/
>> org.papervision3d.materials:BitmapAssetMaterial::createBitmap ()
>> at org.papervision3d.materials::BitmapMaterial/set texture()
>> at org.papervision3d.materials::BitmapMaterial$iinit ()
>> at org.papervision3d.materials::BitmapAssetMaterial$iinit()
>> at Main/::init3D()
>> at Main$iinit()
>>
>> I've tried to put the image in the same folder, and even supplied
>> an absolute path, but it dosen't help.
>>
>> Ps: Using flashdevelop with a setup for AS3
>>
>> Can anybody help?
>>
>> --
>> Med venlig hilsen / Best regards
>> Pelle Klit Christensen
>>
>> Phone (+045) 26 88 11 89
>> www.gamecraft.dk
>> _______________________________________________
>> Papervision3D mailing list
>> Papervision3D at osflash.org
>> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>>
>>
>>
>>
>>
>> --
>> [ JPG ]
>> _______________________________________________
>> Papervision3D mailing list
>> Papervision3D at osflash.org
>> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>>
>>
>>
>>
>>
>> --
>> Med venlig hilsen / Best regards
>> Pelle Klit Christensen
>>
>> Phone (+045) 26 88 11 89
>> www.gamecraft.dk
>> _______________________________________________
>> Papervision3D mailing list
>> Papervision3D at osflash.org
>> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
>
> _______________________________________________
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>
>
>
>
>
> --
> [ JPG ]
> _______________________________________________
> Papervision3D mailing list
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Pete Hobson
pete at 99lives.co.uk
+44 208 123 6974
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