[Papervision3D] Cube
Pelle Christensen
pelle.christensen at gmail.com
Wed Jan 17 03:39:43 EST 2007
Hi Austin
I've made the assets for you (in .ase format)
You can replace the world.ase and its texture with this in the helloAse
example
http://www.indie9000.dk/assets/box.rar
Pelle K
On 1/17/07, Carlos Ulloa <c4rl054321 at gmail.com> wrote:
>
> Hi Austin,
>
> I don't think we haven't got a Cube object yet.
>
> I have a number of objects (cube, triangle strip, starfield, face...)
> under development, but as I'm concentrating on other areas of the engine, I
> don't plan to update them soon.
>
> In any case, it shouldn't be difficult to modify the existing Plane and
> create a Cube object.
>
> C4RL05
> // noventaynueve.com
> // papervision3d.org
>
>
>
> On 16/01/07, Austin Kottke <austink at scientology.net> wrote:
>
> > Hi, I'm very new to the papervision scene and I was curious if
> > someone has done an implementation of just a cube that can be
> > texturemapped extended from the Mesh class like the other primitives.
> >
> > Thanks.
> >
> > Best, Austin
> >
> >
> > _______________________________________________
> > Papervision3D mailing list
> > Papervision3D at osflash.org
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> >
> >
> >
>
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>
>
--
Med venlig hilsen / Best regards
Pelle Klit Christensen
Phone (+045) 26 88 11 89
www.gamecraft.dk
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