[Papervision3D] Dictionary vs Array
c4rl054321 at gmail.com
Fri Jan 19 08:13:55 EST 2007
Not sure if it's worth triangulating the scene to avoid overlapping.
The slow down seems to get much worse when there's *a lot* of overlapping.
On 19/01/07, Tim Knip <tim.knip at gmail.com> wrote:
> > I'm also preparing a new benchmark (without massive poly overlapping
> -Thanks again Chris!)
> Noticed idd that when polys are overlapping things slow down...
> Now: is there a way to get rid off / detect the overlaps?
> Papervision3D mailing list
> Papervision3D at osflash.org
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