[Papervision3D] Blender ASE Export

Richard Leggett rleggett at gmail.com
Tue Jan 23 04:24:40 EST 2007


Hey Danno, I'm using ASE atm too, feels like there is a general shift
towards Collada Carlos? Is that good for animations too, and can it be
exported from 3DS Max easily (v9)?


On 1/22/07, Daniel Tome <d_tome at hotmail.com> wrote:
>
> Hi Carlos,
>
> Any reason why not to?
> John's star wars demo used ASE and was quite impressive.
> What do you reckon would be the best way to import a 3D model from an
> external program?
>
> Cheers,
>
> Danno
> www.danieltome.com
>
>
> >
> > Message: 6
> > Date: Mon, 22 Jan 2007 16:08:51 +0000
> > From: "Carlos Ulloa" <c4rl054321 at gmail.com>
> > Subject: Re: [Papervision3D] Blender ASE Export
> > To: Papervision3D at osflash.org
> >
> > I wouldn't spend much time with ASE.
> >
> > C4RL05
> > // noventaynueve.com
> > // papervision3d.org
> >
> >
> > On 22/01/07, Daniel Tome <d_tome at hotmail.com> wrote:
> > >
> > >
> > > Hi Peter,
> > >
> > > Here's a link with some plugins for exporting to ASE with Blender. I
> > > haven't tried them yet.
> > > Will let you know as soon as I've tried them
> > > http://wiki.beyondunreal.com/wiki/Blender
> > >
>
>
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>
>
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