[Papervision3D] Blender ASE Export
Jon Bradley
jbradley at postcentral.com
Tue Jan 23 10:43:53 EST 2007
On Jan 23, 2007, at 10:17 AM, John Grden wrote:
> ASE is limited to objects that are one object - IE: the xwing is
> one connected object and so is the tie fighter. So, when you're
> creating your models, you have to basically connect everything with
> booleans or using the connect command (3D Studio has a connect
> feature, not sure how Maya might do it).
In Maya, it's Polygons -> Mesh -> Combine (Maya 8.5 Unlimited). In
previous versions, it's in Polygons -> Combine, I think.
I have 8.5 open now and am rendering so I can't jump into the other
version safely - finalRender is killing my renderfarm right now... :)
cheers,
jon
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