[Papervision3D] Blender ASE Export

John Grden neoriley at gmail.com
Tue Jan 23 10:45:52 EST 2007


ahh thanks Jon!

On 1/23/07, Jon Bradley <jbradley at postcentral.com> wrote:
>
>
> On Jan 23, 2007, at 10:17 AM, John Grden wrote:
>
> > ASE is limited to objects that are one object - IE: the xwing is
> > one connected object and so is the tie fighter.  So, when you're
> > creating your models, you have to basically connect everything with
> > booleans or using the connect command (3D Studio has a connect
> > feature, not sure how Maya might do it).
>
> In Maya, it's Polygons -> Mesh -> Combine (Maya 8.5 Unlimited). In
> previous versions, it's in Polygons -> Combine, I  think.
>
> I have 8.5 open now and am rendering so I can't jump into the other
> version safely - finalRender is killing my renderfarm right now... :)
>
> cheers,
>
> jon
>
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