[Papervision3D] Material (texture) transparency?

Collin Cusce rafajafar at gmail.com
Sun Jul 1 02:47:26 EDT 2007


alpha = the transparency channel in PV3D.

On 7/1/07, Radek Bauer <galen at centrum.cz> wrote:
>
> Hi,
>
> I have mesh (Collada file from 3ds) with texture with transparency.
>
> In exported collada file is texture transparency defined as:
>
> ...
>
> <transparent opaque="A_ONE">
>
> <color>1 1 1 1</color>
>
> </transparent>
>
> <transparency>
>
> <float>0.65</float>
>
> </transparency>
>
> ...
>
> but there is no transparency effect in PV3D...
>
> Is there any solution?
>
> I try to change texture from JPG to PNG-24 and add transparency direct
> into
> texture (yes it works :) but is it correct way to solve this?
>
> Is any other collada texture parameters supported? or will be? (like
> shininess, reflectivity, ambient, diffuse... - it's in collada file)
>
> -Radek
>
>
>
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