[Papervision3D] Playing with video
Roland Cozzolino
rcozzolino at verizon.net
Thu Mar 1 00:51:49 EST 2007
Of course. Give me 30 minutes ... I have been writing, deleting, writing,
deleting.
-----Original Message-----
From: Papervision3D-bounces at osflash.org
[mailto:Papervision3D-bounces at osflash.org] On Behalf Of Aaron McCaffery
Sent: Thursday, March 01, 2007 12:45 AM
To: Papervision3D at osflash.org
Subject: Re: [Papervision3D] Playing with video
Hi Roland,
Could you post the source up to check out?
Cheers!
Aaron McCaffery
Interactive Designer
Ignite Media
www.ignitemedia.com.au
On 01/03/2007, at 4:10 PM, Roland Cozzolino wrote:
> The other random note is that you don't need to render all 6
> faces. Since a
> cube running in perspective mode can only show 3 faces at any time,
> you cut
> down on rendering by updating the bitmap textures of the faces that
> a user
> can see.
>
> -----Original Message-----
> From: Papervision3D-bounces at osflash.org
> [mailto:Papervision3D-bounces at osflash.org] On Behalf Of Roland
> Cozzolino
> Sent: Thursday, March 01, 2007 12:27 AM
> To: Papervision3D at osflash.org
> Subject: Re: [Papervision3D] Playing with video
>
> The first thing I tried playing with was a cube running video on
> all faces,
> but I constructed the cube from individual planes and created 6 movies
> within flash 9 alpha using 1 video object in the library. Within
> each movie
> I added a script on the first frame to pull the movie down and play
> it.
> Then within the render function I would update the
> movieAssetMaterial. I
> am very curious to know if you did it the same way ... it would
> really suck
> if it was a factor of hardware or internet connection. All my
> videos are
> streaming, but I can't imagine that would matter.
>
> -----Original Message-----
> From: Papervision3D-bounces at osflash.org
> [mailto:Papervision3D-bounces at osflash.org] On Behalf Of Paul Spitzer
> Sent: Thursday, March 01, 2007 12:09 AM
> To: Papervision3D at osflash.org
> Subject: Re: [Papervision3D] Playing with video
>
> Hi Oscar,
>
> I experienced the same problem. There are actually limitations in the
> Flash Player when capturing bitmapData of FLVs. Check out the tech
> note
> http://tinyurl.com/ywrtvg. Note the part about Flash 9, "In Flash
> Player
> 9, this feature is obsolete, and streaming video cannot be captured".
> Also, http://tinyurl.com/38rsoe has some more info. Chris Chen
> offers a
> solution, http://tinyurl.com/27qgsp. Unfortunately I wasn't able to
> get
> this to work. What I did was create a Flash 8 SWF and used it as a
> proxy. It took the path to the FLV as a query string param and was
> responsible for loading the video. I load up the proxy in AS3 / FP9
> and
> capture away.
>
> Hope this helps,
>
> Paul
>
>
>
>
> Oscar Trelles wrote:
>> Hey guys,
>>
>> I was working on this last night:
>>
>> http://www.oscartrelles.com/projects/papervision3d/videoCube/
>>
>> and showed it to my friends and coworkers during the day, and some
>> times
> the
>> video will just get stuck. This behavior appears to be erratic, as it
>> happens even when the video is fully loaded.
>>
>> I was hoping you could shed some light on the issue.
>>
>> Thanks,
>>
>> Oscar
>>
>> --
>> Oscar Trelles
>> www.oscartrelles.com
>>
>>
>
>
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