[Papervision3D] Calling all testers!
Carlos Ulloa
c4rl054321 at gmail.com
Thu Mar 1 09:19:03 EST 2007
Really cool. Are you calculating the shadows at runtime? Maybe you can
"bake" the shadows with the textures in photoshop.
C4RL05
// noventaynueve.com
// papervision3d.org
On 01/03/07, John Grden <neoriley at gmail.com> wrote:
>
> 6.789 it says
>
> that was cooL!
>
> On 3/1/07, Nick Kuh <mail at editioninteractive.net> wrote:
> >
> > I made some modifications to the 3D multiplayer gameboard app I'm
> > currently
> > working in. Some users were getting AS3 error messages before which I
> > believe I've now resolved. However, I also need to test how long the
> > board
> > is taking to initialise for as many users as poss. So, if anyone's got a
> > sec
> > could they go here so I can trace the board init time for multiple
> > machines:
> >
> > http://www.editioninteractive.net/work/wai/blockbusters/index6.html
> >
> > Thanks a lot
> >
> > Nick
> >
> > PS: if you do get an error could you email me off list with the error
> > text?
> >
> >
> > _______________________________________________
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> > Papervision3D at osflash.org
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> >
>
>
>
> --
> [ JPG ]
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>
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