[Papervision3D] Far manifest...
Edwin van Rijkom
lists at screenweaver.com
Thu Mar 1 10:11:20 EST 2007
> so, "1" means zlib compress and "0" means as-is?
yes, that's it.
Cheers,
Edwin
>
> On 3/1/07, Edwin van Rijkom <lists at screenweaver.com> wrote:
>>
>> The compress attribute indicates whether a file should be packed 'as
>> is', or should get ZLIB compressed before adding it to the archive -
>> it's unrelated to the FarItem.asX methods.
>>
>> Speaking of which, for using FarItem.asBitmap, you'll need my latest
>> local version of the API, which for the time being I've uploaded to
>> http://vanrijkom.org/far/far_0.1.r2.zip (includes upd. archiver tool
>> too), until I get a chance to update the Google code page.
>>
>> Cheers,
>> Edwin
>>
>> John Grden wrote:
>> > ha! excellent:
>> >
>> > <!--
>> > ============================================
>> > Far (Flash Archive) Manifest file, v.0.1
>> > --------------------------------------------
>> >
>> > Build an archive from this manifest, using:
>> > far -m path-to-manifest
>> >
>> > ============================================
>> > -->
>> > <far-manifest target="mexico.far">
>> >
>> > <!--
>> > Priorities, ranked from highest to lowest.
>> >
>> > Higher priority files are placed at the beginning of the
>> > archive so they will be streamed in first .
>> > -->
>> >
>> > <priorities>
>> > <priority>default</priority>
>> > </priorities>
>> >
>> > <!--
>> > Source files, in random order.
>> > -->
>> >
>> > <source compress="1" priority="default">
>> > <path>mexico/states.shp</path>
>> > <index>mexico/states.shp</index>
>> > </source>
>> > <source compress="1" priority="default">
>> > <path>mexico/rivers.shp</path>
>> > <index>mexico/rivers.shp</index>
>> > </source>
>> > <source compress="1" priority="default">
>> > <path>mexico/roads.shp</path>
>> > <index>mexico/roads.shp</index>
>> > </source><source compress="1" priority="default">
>> > <path>mexico/cities.shp</path>
>> > <index>mexico/cities.shp</index>
>> > </source><source compress="1" priority="default">
>> > <path>mexico/cities.dbf</path>
>> > <index>mexico/cities.dbf</index>
>> > </source>
>> > </far-manifest>
>> >
>> > Just wondering, does compress attribute directly relate to
>> > FarItem.asBitmap,
>> > FarItem.asMovieClip, FarItem.asText ? if not, what does the "1" stand
>> > for
>> > (or is there a doc on the manifest usage?)
>> >
>> > Thanks Edwin - very exciting to see this taking shape!
>> >
>> > On 3/1/07, Edwin van Rijkom <lists at screenweaver.com> wrote:
>> >>
>> >> Hi John,
>> >>
>> >> The -m option is for building an archive from an xml manifest file.
>> >> Using it on a .far file confused the XML parser. I'll make sure to
>> put
>> >> in a better error. To extract a manifest from an existing .far file
>> >> though, use the -n option. So:
>> >>
>> >> > far.exe -n mexico.far
>> >>
>> >> should work, and should create 'mexico.xml' (the manifest).
>> >>
>> >> To repack the archive from the manifest:
>> >>
>> >> > far.exe -x mexico.far (to extract all files from the org. archive)
>> >> > far.exe -m mexico.xml
>> >>
>> >> Beware that extracting a manifest doesn't bring back the originally
>> >> specified priority groups, for those aren't stored in the archive to
>> >> keep things small. Normally though, the .far author would have the
>> >> original manifest (incl. priorities).
>> >>
>> >> The version that's currently on-line has a bug on adding files to
>> >> existing archives. This is fixed with my local build that I'll upload
>> >> shortly.
>> >>
>> >> Cheers,
>> >> Edwin
>> >>
>> >> John Grden wrote:
>> >> > I tried grabbing the mexico.far from Edwin's site and then using
>> the
>> >> > -m tag,
>> >> > but I get this error:
>> >> >
>> >> > FAR (Flash Archive) 0.1 - (C) 2007, Edwin van Rijkom
>> >> > http://www.vanrijkom.org
>> >> >
>> >> > Unhandled exception:
>> >> > Invalid field access : get
>> >> >
>> >> > On 3/1/07, John Grden <neoriley at gmail.com> wrote:
>> >> >>
>> >> >> I've got far installed, env variable set, cmd prompt working
>> and I'm
>> >> >> trying to do this in a bat file:
>> >> >>
>> >> >> far "C:/Documents and Settings/John/My
>> >> >> Documents/Papervision3D/starwars/deploy/meshes" xwing.ASE
>> >> deathstar.ASE
>> >> >> endor.ASE tiefighter.ASE
>> >> >> pause
>> >> >>
>> >> >> when I run this, it just keeps running the same line over and over
>> >> and
>> >> >> over again until I cancel it with ctrl+c
>> >> >>
>> >> >> Does anyone have a manifest file I can look at to see how to
>> >> >> structure the
>> >> >> xml? I can't find it on the wiki and there isn't a sample in the
>> >> >> download
>> >> >> ;)
>> >> >>
>> >> >> Thanks,
>> >> >>
>> >> >> --
>> >> >> [ JPG ]
>> >> >
>> >> >
>> >> >
>> >> >
>> >> >
>> >>
>> ------------------------------------------------------------------------
>> >> >
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>> >> >
>> >>
>> >>
>> >>
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>> >
>> >
>> >
>> >
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>>
>>
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