[Papervision3D] Putting Collada into Flash

Đani Stojanov dani.stojanov at gmail.com
Fri Nov 16 03:29:16 PST 2007


yeah I guess I will do something like that...
thanks...

On Nov 16, 2007 12:25 PM, Pedro Furtado <pedro.furtado at gmail.com> wrote:
> COLLADA:* — An XML COLLADA object or the filename of the .dae scene to load
>
> so load your .dae into a string, make 10 different colladas,
> or load 1 collada, and add it 10 times with different names.
>
>
>
>  On 11/16/07, Đani Stojanov <dani.stojanov at gmail.com> wrote:
> > yeah, the cache should work, but my boss won't be happy when he sees
> > 10 server calls for the same file regardless of it ;)
> > thanks for the tip...
> >
> > Đani
> >
> > On Nov 16, 2007 12:11 PM, Pedro Furtado < pedro.furtado at gmail.com> wrote:
> > > I'm just taking a lucky guess here, but due to flash cache thingy the
> second
> > > time you load it it should be in cache, also you can just load it once
> and
> > > then replicate it, or even create a class wrapper for it, load it there
> and
> > > then replicate it.
> > >
> > >
> > >
> > > On 11/16/07, Đani Stojanov <dani.stojanov at gmail.com> wrote:
> > > >
> > > >
> > > >
> > > > Hi,
> > > >
> > > > is there a tried out way to place Collada info into the AS....?
> > > > I for instance want to replicate the same object 10 times... so I
> > > > don't want the the .dae file to be loaded 10 times...
> > > > I have an idea on how to do this, but if somebody has experience or
> > > > some kind of code, it would be helpful...
> > > >
> > > > Thank you,
> > > >
> > > > Đani
> > > > _______________________________________________
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> > > > Papervision3D at osflash.org
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> > > >
> > >
> > >
> > >
> > > --
> > > Pedro Furtado
> > >  http://www.dreaminginflash.com
> > > _______________________________________________
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> > > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > >
> > >
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> >
>
>
>
> --
> Pedro Furtado
> http://www.dreaminginflash.com
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> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
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>


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