[Papervision3D] 3D Lines

Andy Zupko azupko at zupko.info
Mon Sep 3 15:29:12 PDT 2007


Hey L - 

It's quite easy, all you need to do is go a random direction from the
current position.  Here is how you can do it with the line:

//get the last vertex in the line
var cv:Vertex3D = line.geometry.vertices[line.geometry.vertices.length-1];

//add a new vertex to the line with random direction
line.addVertex(new Vertex3D(cv.x+Math.random()*80-40,
cv.y+Math.random()*80-40, cv.z+Math.random()*80-40));

Just exec that every so often (I do every 10 ms in that sample) and your
line will grow!

Hope that helps.

-Andy

-----Original Message-----
From: papervision3d-bounces at osflash.org
[mailto:papervision3d-bounces at osflash.org] On Behalf Of laurent
Sent: Monday, September 03, 2007 6:14 PM
To: papervision3d at osflash.org
Subject: Re: [Papervision3D] 3D Lines

Hi Andy,

Can you post something about the simple Brownian motion algorithm ?
I only find complicated physics equation from wikipedia like.

thx
L

Andy Zupko a écrit :
>
> Nothing built into pv3d yet – but here is a class I wrote:
>
> http://blog.zupko.info/?p=19
>
> hope it helps.
>
> -andy
>
> *From:* papervision3d-bounces at osflash.org 
> [mailto:papervision3d-bounces at osflash.org] *On Behalf Of *Colby Walburn
> *Sent:* Monday, September 03, 2007 5:16 PM
> *To:* papervision3d at osflash.org
> *Subject:* [Papervision3D] 3D Lines
>
> Hi,
>
> I am new to papervision and I was wondering how to create 3D Lines. I 
> have seen it done, but could not replicate it from the source code.
>
> Thanks!
>
> Colby
>
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>
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>   


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