[Papervision3D] Accessing the movie frames in InteractiveMovieAssetMaterial?

Noah Aronsson-Brown noah at rdai.com
Thu Sep 6 12:20:28 PDT 2007


I want to tell a movieclip that i'm using as a material to gotoAndStop on a
different frame during a for loop, so i'm using the same system as the
InteractiveFLVMovieMaterial example.

here is the for loop:

	for(i = 0; i < num; i++ )
	{
		item = new Plane( material, 100, 100 );
		item.name = 'side'+i;
		scene.addChild( item );
		
		getMovie().gotoAndStop(i+1); //this is what is giving me trouble
		trace(getMovie());
		
		item.x = boxXNums[i];
		item.y = boxYNums[i];
		item.z = boxZNums[i];

		//item.lookAt(camera);
		
	}

and here is the getMovie() function:

function getMovie():MovieClip
{
	return InteractiveMovieAssetMaterial(item.material).movie as MovieClip;
}

I've been pulling my hair out trying to get it to work but I can't do it.
Can anyone smarter than I please give me a clue?

Thanks,

.noah

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