[Papervision3D] A little something to cap the work week...

Felix Turner felixturner at gmail.com
Fri Sep 28 17:22:17 PDT 2007


Sweet! I liked it when I walked outside. Can you do mouse-look without
requiring a click, to be more in line with your typical First Person
Shooter? 

- Felix

-----Original Message-----
From: papervision3d-bounces at osflash.org
[mailto:papervision3d-bounces at osflash.org] On Behalf Of Michael Neil
Sent: Friday, September 28, 2007 4:17 PM
To: papervision3d at osflash.org
Subject: Re: [Papervision3D] A little something to cap the work week...

I was waiting to get shot at in the first one. I didn't read the whole
message at first and was upset that I couldn't move when I hit the arrows; I
just had to look around. Then I read the instructions (who does that
anymore?) and rejoiced.
----- Original Message -----
From: "Paul Spitzer" <paul at actionscriptarchitect.com>
To: <Papervision3D at osflash.org>
Sent: Friday, September 28, 2007 4:01 PM
Subject: [Papervision3D] A little something to cap the work week...


> First, a few disclaimers...
>
> 1. You need a fast computer
> 2. There isn't a proper loading mechanism (just be a little patient) 
> 3. Things are still a little rough around the edges
>
> Now that that is over with...
>
> http://animasinteractive.com/propaganda/lab/Paradox/
> http://animasinteractive.com/propaganda/lab/ParadoxKitchen/
>
> ... and for the controls....
>
> Mouse click and move - look around
> e - walk forward
> d - backward
> s - strafe left
> f - strafe right
>
> Comments welcome. Enjoy!
>
> Paul
>
> _______________________________________________
> Papervision3D mailing list
> Papervision3D at osflash.org
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> 


_______________________________________________
Papervision3D mailing list
Papervision3D at osflash.org
http://osflash.org/mailman/listinfo/papervision3d_osflash.org




More information about the Papervision3D mailing list