[Papervision3D] calculateScreenCoords issue

Andy Zupko azupko at zupko.info
Tue Dec 30 07:32:02 PST 2008


I haven't had any issues with the screen coords - if the drawing still  
looks right then it should be fine (it uses the same code as the  
projection).  Maybe make sure you dont have scale on and are TL aligned.


On Dec 30, 2008, at 8:28 AM, wactor wrote:

>
> Hello,
>
> I have a problem with screen coords (autoCalcScreenCoords=true) of a
> displayObject3D  when the Viewport3D object has been resized  
> (viewportWidth
> / viewportHeight). The coordinates are correct when the Viewport3D is
> initialized but wrong after any change has been applied.
>
> note : I am using camera.useProjectionMatrix = false
>
> Is there something I am missing here ?
>
> thx a lot for any hint.
> -- 
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>
>
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