[Papervision3D] calculateScreenCoords issue

Steve D kruass at gmail.com
Tue Dec 30 09:03:11 PST 2008


What does TL aligned mean?


On Tue, Dec 30, 2008 at 7:32 AM, Andy Zupko <azupko at zupko.info> wrote:

> I haven't had any issues with the screen coords - if the drawing still
> looks right then it should be fine (it uses the same code as the
> projection).  Maybe make sure you dont have scale on and are TL aligned.
>
>
>
> On Dec 30, 2008, at 8:28 AM, wactor wrote:
>
>
>> Hello,
>>
>> I have a problem with screen coords (autoCalcScreenCoords=true) of a
>> displayObject3D  when the Viewport3D object has been resized
>> (viewportWidth
>> / viewportHeight). The coordinates are correct when the Viewport3D is
>> initialized but wrong after any change has been applied.
>>
>> note : I am using camera.useProjectionMatrix = false
>>
>> Is there something I am missing here ?
>>
>> thx a lot for any hint.
>> --
>> View this message in context:
>> http://www.nabble.com/calculateScreenCoords-issue-tp21217850p21217850.html
>> Sent from the Papervision3D mailing list archive at Nabble.com.
>>
>>
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>
>
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