[Papervision3D] Normals not updating, how to...

AJirenius andreas at x-com.se
Mon Sep 1 02:40:34 PDT 2008


Hi! I'm new to this whole PV3D and even though I've read through a lot of
messages in here this is my first post so I'll just take the chance to greet
everyone :)

I'm trying to morph and bend a Plane manually by moving the different
vertices. Now it works perfectly except for the normals doesn't
automatically update so the shaders using the normals doesn't render as
expected.

I have been looking through all kinds of source but cannot find how this is
done. Where should I even start looking to update the normals?

Also I get this weird effect on the shaders. It seems like it is not able to
render the shader correctly leaving 8 triangles nonshaded. (or shaded with
colour 0). This effect is there with or without morphing the actual plane.

best regards and thanks for help!
Andreas Jirenius
http://www.nabble.com/file/p19250293/screen.jpg 
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