[Papervision3D] Stability of Papervision3d
Kevin Aebig
kevin at keslabs.com
Thu Sep 4 09:36:28 PDT 2008
I'm extremely concerned with the stability of Papervision and hope that my
concerns will be addressed.
I started a project in Papervision about 3 weeks ago, using online resources
and tutorials to familiarize myself with the library and get a handle on how
to achieve specific goals. About a week ago, as I was finishing the last
aspect of the project, I began to have issues that I didn't foresee with
event handling on objects.
I jump online and read on the forums that using the Great White Trunk is the
way to go, so I backup what I have, and start to use the latest build. That
causes all kinds of issues because FreeCamera3D is gone. So I read up on the
changes (as best I can find) and change it over to Camera3d with no target.
That gets the project to build, but now the camera doesn't function
correctly. I rework my positioning and get it back to partial working order
only to find that my event handling is still buggy.
I read up that the new method of using BasicView is strongly suggested, so I
backup my stuff again and implement BasicView. This screws up my camera
positioning again and still, event handling isn't working as expected.
I've emailed the forum my issues without a response a couple times and can't
seem to find any useful documentation about anything relevant to my issues.
is Papervision going to be truly stable anytime soon? Don't get me wrong, I
sincerely appreciate what the developers of the library have accomplished,
but I don't want to keep banging my head against the wall to achieve, what
should be, a simple effect.
Sincerely,
Kevin Aebig
www.keslabs.com
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