[Papervision3D] My First WebSite with Papervison

Emi Burgos burgosemi at paginaswebflash.com
Thu Sep 11 08:51:15 PDT 2008


The model is really cool. And i find the loading symbol to be rader
original...

On Thu, Sep 11, 2008 at 4:58 PM, Ricardo Franco <clanoz at hotmail.com> wrote:

> Tks for comment,
>
> I accept the some code to explain what u say.
>
> i ll test with shader too...
>
> ------------------------------
>
> Ricardo Franco
> Certified Flash Professional 8
> ActionScript Developer
> Game Developer
>
>
>
>
> ------------------------------
> Date: Thu, 11 Sep 2008 10:23:25 -0400
> From: xero.nu at gmail.com
> To: papervision3d at osflash.org
> Subject: Re: [Papervision3D] My First WebSite with Papervison
>
>
> hey,
> very cool! your phone model looks
> flawless! the only issue that i see
> is when you rotaite and put the buttons
> closest to the camera they get a
> bit skewed. look at the lines between
> the buttons. i think you might want
> to consider use the entire phone as
> a model, but then grouping a few
> planes on crucial areas (like the
> buttons and the sceen) and give
> them a precise material. this will
> keep the renderer undercontroll
> over all, but render certain areas
> more spesifically. understand?
> i can post some code to explain
> a bit more if you want. very cool
> looking thought. and i really like
> the slideout menu on the left.
> ____  ___
> \   \/  /___________  ____
> .\     // __ \_  __ \/ _  \
> ./     \  ___/ | | \( <_>  )
> /___/\  \___  >__|---\____/
> |     \_/   \/        |
> | xero harrison       |
> | xero.nu at gmail.com   |
> | http://xero.nu      |
> | http://fontvir.us   |
> | http://hexarray.nu  |
> | http://xero.owns.us |
> `---------------------'
>
>
> ---------- Forwarded message ----------
> From: Ricardo Franco <clanoz at hotmail.com>
> To: <papervision3d at osflash.org>
> Date: Thu, 11 Sep 2008 10:26:28 -0300
> Subject: [Papervision3D] My First WebSite with Papervison
>
> Hey guys,
>
> this is my first commercial site with papervison, have only 1 celular
> phone,but  will be 25 celular phone in complete project.
>
> http://www.pixel3d.com.br/vivo/emulador/v20/
>
> Model have -/+ 500 triangule.
>
> Comment this.
>
> tks.
>
> ------------------------------
>
> Ricardo Franco
> Certified Flash Professional 8
> ActionScript Developer
> Game Developer
>
>
>
> ------------------------------
> Instale a Barra de Ferramentas com Desktop Search e ganhe EMOTICONS para o
> Messenger! É GRÁTIS! <http://www.msn.com.br/emoticonpack>
>
>
> ---------- Forwarded message ----------
> From: dsdsdsdsd <shannonhburnett at hotmail.com>
> To: papervision3D at osflash.org
> Date: Thu, 11 Sep 2008 07:10:03 -0700 (PDT)
> Subject: Re: [Papervision3D] How does my Classpath change when moving files
> to a web server?
>
>
> I am fairly new to AS3, but there is no need to worry about classpath
> issues
> on a webserver since you do not need the classes on the server in the first
> place;
>
> the classpath setting is only something that matters when you are in flash
> and you export your movie or hit CTRL/ENTER to play the movie when you are
> testing;
>
> you only need to upload your .swf to the webserver, not the .as files; they
> are handled when you File--> Export --> Export Movie which is when your
> movie is compiled;
>
>
> hope this helps,
> Shannon
>
> --
> View this message in context:
> http://www.nabble.com/How-does-my-Classpath-change-when-moving-files-to-a-web-server--tp19433069p19435660.html
> Sent from the Papervision3D mailing list archive at Nabble.com.
>
>
>
>
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>
> ------------------------------
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>


-- 
Emiliano Burgos
Flash Designer&Developer
burgosemi at paginaswebflash.com
www.paginaswebflash.com
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