[Papervision3D] Has anyone found a solution for dirty material edges?

Makc makc.the.great at gmail.com
Sun Jan 4 14:37:09 PST 2009


On Wed, Dec 31, 2008 at 6:19 PM, Caudwell <caudwell at richinterface.co.uk> wrote:
> I have to use tiling because otherwise at close angles I get a big stutter /
> slow down...

turning smoothing off should help. away3d has cool hack against this
that does it automatically even with smoothing on, you might want to
back-port that.



More information about the Papervision3D mailing list