[Papervision3D] Can anyone help back-port an away 3D fix for dirty material edges?
Rob Bateman
rob.bateman at gmail.com
Wed Jan 7 14:47:15 PST 2009
Hey Caudwell
sorry, i missed the first part of the conversation. What is the dirty
material edges problem?
Rob
On Wed, Jan 7, 2009 at 11:39 AM, Caudwell <caudwell at richinterface.co.uk>wrote:
>
> Following a suggestion from "Makc the Great" I've started looking into the
> Away 3D source code to see if I can find a solution to the dirty material
> edges problem I've been struggling with.
>
> However, after looking through some of the latest Away3D source code, I
> can't find the cool hack in question (maybe I've seen it but not recognised
> it as that) - can anyone shed any light on it to help me?
>
> >From Makc:
> turning smoothing off should help. away3d has cool hack against this
> that does it automatically even with smoothing on, you might want to
> back-port that.
>
>
> --
> View this message in context:
> http://www.nabble.com/Has-anyone-found-a-solution-for-dirty-material-edges--tp21233562p21329632.html
> Sent from the Papervision3D mailing list archive at Nabble.com.
>
>
> _______________________________________________
> Papervision3D mailing list
> Papervision3D at osflash.org
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
--
Rob Bateman
Flash Development & Consultancy
rob.bateman at gmail.com
www.infiniteturtles.co.uk
www.away3d.com
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://osflash.org/pipermail/papervision3d_osflash.org/attachments/20090107/922453f2/attachment.html>
More information about the Papervision3D
mailing list