[Papervision3D] Lights and Shader Materials

xero xero.nu at gmail.com
Wed Jul 1 10:46:39 PDT 2009


hey javier,
i dont work w/ collada very often, so i might be wrong.
but im pretty sure that shaders/shadedmaterials DO
NO WORK with materialsList, or compositeMaterials.
if you want to try somthing else use the

collada.replaceMaterialbyName

function and try and replace the default materials
w/ shaded ones manually.

hope that helps!
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>
> ---------- Forwarded message ----------
> From: "Javier España | javierespana.com" <info at javierespana.com>
> To: papervision3d at osflash.org
> Date: Wed, 1 Jul 2009 13:16:06 -0300
> Subject: [Papervision3D] Lights and Shader Materials
> Hi there, I'm having some trouble making a light affect a material that I
> load to a Collada file.
>
> All works great, exept the light does not seem to affect the model. Here's
> the function that creates the light, the materials, the materiallist and the
> collada... Any ideas?
>
> *private function addCollada():void{
>       ///
>       light = new PointLight3D(true);
>       ///
>       var shader:GouraudShader = new
> GouraudShader(light,0xffffff,0x222222);
>       var shadeMat:ShadedMaterial = new ShadedMaterial(new
> BitmapFileMaterial("assets/Rectangle2CompleteMap.png"),shader);
>       ///
>       var materialsList:MaterialsList = new MaterialsList();
>       materialsList.addMaterial(shadeMat,"baked_wire_028028177");
>       ///
>       collada = new Collada("assets/skate.dae", materialsList);
>       default_scene.addChild(collada);
> }*
>
> I tried moving the light's x, y and z and nothing...
>
> Thanks,
>
> Javier
>
>
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