[Papervision3D] Lights and Shader Materials

Javier España | javierespana.com info at javierespana.com
Wed Jul 1 13:40:12 PDT 2009


If you could send that example for me to see once you get to your computer
that would be amazing...

Thanks,

Javier

On Wed, Jul 1, 2009 at 5:34 PM, <nospam at therossman.org> wrote:

>
> I think ShadeMaterials do work with materialslist, but not composite
> materials.
>
> If the material is being applied to the collada properly I would have
> thought that would work, but I'm not in front of my workstation now to
> double check....I did a similar thing a week or so ago...
>
>
>
> > But how can I apply a map to a collada object and then have it been
> > affected
> > by a papervision light?
> >
> > Any example? I thought I was going the right way =P
> >
> > On Wed, Jul 1, 2009 at 2:46 PM, xero <xero.nu at gmail.com> wrote:
> >
> >> hey javier,
> >> i dont work w/ collada very often, so i might be wrong.
> >> but im pretty sure that shaders/shadedmaterials DO
> >> NO WORK with materialsList, or compositeMaterials.
> >> if you want to try somthing else use the
> >>
> >> collada.replaceMaterialbyName
> >>
> >> function and try and replace the default materials
> >> w/ shaded ones manually.
> >>
> >> hope that helps!
> >> ____  ___
> >> \   \/  /___________  ____
> >> .\     // __ \_  __ \/ _  \
> >> ./     \  ___/ | | \( <_>  )
> >> /___/\  \___  >__|---\____/
> >> |     \_/   \/        |
> >> | xero harrison       |
> >> | xero.nu at gmail.com   |
> >> | http://xero.nu      |
> >> | http://fontvir.us   |
> >> | http://hexarray.nu  |
> >> | http://xero.owns.us |
> >> `---------------------'
> >>
> >>>
> >>> ---------- Forwarded message ----------
> >>> From: "Javier España | javierespana.com" <info at javierespana.com>
> >>> To: papervision3d at osflash.org
> >>> Date: Wed, 1 Jul 2009 13:16:06 -0300
> >>> Subject: [Papervision3D] Lights and Shader Materials
> >>> Hi there, I'm having some trouble making a light affect a material that
> >>> I
> >>> load to a Collada file.
> >>>
> >>> All works great, exept the light does not seem to affect the model.
> >>> Here's
> >>> the function that creates the light, the materials, the materiallist
> >>> and the
> >>> collada... Any ideas?
> >>>
> >>> *private function addCollada():void{
> >>>       ///
> >>>       light = new PointLight3D(true);
> >>>       ///
> >>>       var shader:GouraudShader = new
> >>> GouraudShader(light,0xffffff,0x222222);
> >>>       var shadeMat:ShadedMaterial = new ShadedMaterial(new
> >>> BitmapFileMaterial("assets/Rectangle2CompleteMap.png"),shader);
> >>>       ///
> >>>       var materialsList:MaterialsList = new MaterialsList();
> >>>       materialsList.addMaterial(shadeMat,"baked_wire_028028177");
> >>>       ///
> >>>       collada = new Collada("assets/skate.dae", materialsList);
> >>>       default_scene.addChild(collada);
> >>> }*
> >>>
> >>> I tried moving the light's x, y and z and nothing...
> >>>
> >>> Thanks,
> >>>
> >>> Javier
> >>>
> >>>
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> >>
> >>
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> >
>
>
>
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