[Papervision3D] Animating camera to target

Gordon Everett gordee at hotmail.co.uk
Tue Jun 23 08:49:20 PDT 2009



if you play around with the z value(s) you should be able to achieve it.

Regards
Gordon Everett
 
My preferred email address: gordon.everett2 at gmail.com

 My Blog: http://flashgordonmedia.blogspot.com/

 







> Date: Tue, 23 Jun 2009 08:41:52 -0700
> From: e_account at mac.com
> To: papervision3D at osflash.org
> Subject: Re: [Papervision3D] Animating camera to target
> 
> 
> The code you suggested doesn't seem to give the effect I'm looking for. Maybe
> I can try and explain this a little better. 
> I have 20 planes all moving back in z depth. All I want to do is move my
> camera through them as I click on the next plane. So if I click on plane 2
> the camera will fly through plane 1 and show plane 2 and as I click on the
> next it flys through the next plane.
> 
> 
> 
> gordee wrote:
> > 
> > 
> > If I have understood what you are trying to do, then try this;
> > interactiveScene3DEvent.target is the plane clicked on;
> > 
> > var xpos:Number = iS3DEvent.target.x - iS3DEvent.target.width/2;var
> > ypos:Number = iScene3DEvent.target.y - iS3DEvent.target.height/2;
> > zpos:Number = iScene3DEvent.target.z - 100;
> > 
> > Tweener.addTween(camera, {x:xpos, y:ypos, :z:zpos, time:1});
> > hth
> > 
> > Regards
> > Gordon Everett
> >  
> > My preferred email address: gordon.everett2 at gmail.com
> > 
> >  My Blog: http://flashgordonmedia.blogspot.com/
> > 
> >  
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> >> Date: Mon, 22 Jun 2009 22:18:15 -0700
> >> From: e_account at mac.com
> >> To: papervision3D at osflash.org
> >> Subject: [Papervision3D]  Animating camera to target
> >> 
> >> 
> >> I have 20 planes positioned with z spacing what I'm trying to do is move
> >> the
> >> camera through all my planes as the user clicks on each plane. I'm trying
> >> to
> >> figure out how to do that. I tried setting the camera target to the
> >> clicked
> >> plane but that didn't work. I just want to tween the camera through each
> >> plane like a fly through.
> >> 
> >> Any ideas please. 
> >> -- 
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> >> 
> >> 
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> View this message in context: http://www.nabble.com/Animating-camera-to-target-tp24158838p24167340.html
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> 
> 
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