[Papervision3D] Camera Zoom Performace

Carlos Ulloa carlos at papervision3d.org
Sat May 2 09:40:07 PDT 2009


What's directly related to performance is the screen size and the  
number of triangles you are drawing. If you increase the zoom, the  
triangles will get bigger decreasing your performance. But if you also  
move back the camera keeping the triangles at a similar size,  
performance wouldn't change much.

C4


On 2 May 2009, at 04:31, jean carlo emer wrote:

> Hi,
>
> I have a application with camera.zoom = 90. However, the application  
> is consuming 70% of my processor when viewed in firefox. The zoom on  
> this camera is related to low performance?
>
> http://www.curecriativa.com.br/x_tumar/
>
> Thank!
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> Papervision3D at osflash.org
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