[Papervision3D] Camera Zoom Performace

jean carlo emer jeancarloemer at gmail.com
Sat May 2 10:10:52 PDT 2009


in other words, this is the best permonance I can get, keeping the camera
zoomed in?


On Sat, May 2, 2009 at 1:40 PM, Carlos Ulloa <carlos at papervision3d.org>wrote:

> What's directly related to performance is the screen size and the number of
> triangles you are drawing. If you increase the zoom, the triangles will get
> bigger decreasing your performance. But if you also move back the camera
> keeping the triangles at a similar size, performance wouldn't change much.
> C4
>
>
> On 2 May 2009, at 04:31, jean carlo emer wrote:
>
> Hi,
>
> I have a application with camera.zoom = 90. However, the application is
> consuming 70% of my processor when viewed in firefox. The zoom on this
> camera is related to low performance?
>
> http://www.curecriativa.com.br/x_tumar/
>
> Thank!
> _______________________________________________
> Papervision3D mailing list
> Papervision3D at osflash.org
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
>
>
> _______________________________________________
> Papervision3D mailing list
> Papervision3D at osflash.org
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://osflash.org/pipermail/papervision3d_osflash.org/attachments/20090502/307d006e/attachment.html>


More information about the Papervision3D mailing list