[Papervision3D] Help With Layers and Zoom

Angelo angeligia at gmail.com
Sun May 3 14:50:51 PDT 2009


Thanks Slopester, that will definitely help.

=D
Angelo

Slopester escreveu:
> Hi Angelo
>
> You can get a PV scene set up quickly with BasicView (see Andy's post 
> @ http://blog.zupko.info/?p=96).
> This will create all the base elements for you - one scene, one 
> viewport, one camera - and you can then add your objects to that scene.
>
> You can use DisplayObject3D as containers for your groups of thumbs. 
> DisplayObject3D is an invisible object in your 3D scene you can add 
> children to, so you can use one for each category and add your 
> thumbnails with addChild().
>
> You thumbnails will probably be Planes - you will need to create a 
> material for each Plane and be sure to set the material's interactive 
> attribute to true if you want it to receive mouse events later:  
> mymaterial.interactive = true;
>
> You can use a tween engine (like my personal fave, Tweener - 
> http://code.google.com/p/tweener/) to do all the movement.
>
> There's obviously a bunch of work to do with the above to get to your 
> finished idea, but that's the general concept.  Hope that helps
>
> slopes
>
>
> ----- Original Message ----- From: "Angelo" <angeligia at gmail.com>
> To: <papervision3d at osflash.org>
> Sent: Sunday, May 03, 2009 5:50 AM
> Subject: [Papervision3D] Help With Layers and Zoom
>
>
> Hi guys,
>
> I'm sending this message because I'm desperate. I'm searching all over
> the internet about 2 weeks now to understand Papervision and I'm almost
> getting next to understand how it works but I'm loosing something. Well,
> here's my problem:
>
> I'm making a vídeo website, that will have 3 categories, each with some
> videos, loaded from a XML. Each category will have a layer with its
> thumbnails. Once an user click the thumbnail, it centers on the screen
> and zoom, if the person clicks again they can watch the video. Well, the
> three categories will have each a layer and they will be one in front of
> the other, each with a different depth and blur. The ideia is to change
> the category with the mouse wheel, but i'll figure it out how i'll make
> this later. My issue is how to make those three layers, put some
> thumbnails inside each one, make the mouse button works and change its
> depths and z-order.
>
> I don't know if I have to make 3 scenes, or 3 planes, or 3 sprites, how
> to put some movieAssetsMaterials inside the Plane, I just don't know
> what is the logic for this specific problem. I'm not waiting for you
> guys to give me the final solution, I just hope some advices like: "you
> will have to make 3 sprites, one camera and ... " and i'll try a little
> more. If you guys know some good tutorial or example that mix some of
> the things I said, i'll reeaaally appreciate.
>
> Thanks in advance!
> Angelo
>
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