[Papervision3D] Object culling

Fábio Burkard fabioburkard at gmail.com
Thu Aug 19 07:36:05 PDT 2010


Can I avoid an object from being culled?

It's a plane, 0 segments; while the camera rotates, sometimes only 1
triangle appears, sometimes both, and other times none. When all vertices
are outside the camera, it disappears, but should not (it's kinda BIG
floor).

I've tried to use (objName).culled = false but didn't work, and I don't want
to use lots of segments for the plane (it doesn't need to).Can I avoid an
object from being culled?

It's a plane, 0 segments; while the camera rotates, sometimes only 1
triangle appears, sometimes both, and other times none. When all vertices
are outside the camera, it disappears, but should not (it's kinda BIG
floor).

I've tried to use (objName).culled = false but didn't work, and I don't want
to use lots of segments for the plane (it doesn't need to).
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