[swfmill] swfmill and png files....

Michael Norton mnorton at wecare.net
Thu Aug 7 22:32:35 PDT 2008


hi,

I ran into an interesting problem with swfmill on Ubuntu linux. I am  
developing code on both Windows XP and Linux using haxe.
I am loading my art with swfmill. I can build the swfmill under XP  
and the code works fine and I see my bitmaps.
When I execute the same command on my Linux machine,

swfmill simple sprite_png_lib.xml sprite_png_lib.swf

<movie width="320" height="240" framerate="12" version="9">
   <frame>
     <library>
       <bitmap id="BackgroundBitmap" import="img 
\deathscythe_background.png" />
     </library>
   </frame>
   <frame/>
</movie>

The command executes and generates the sprite_png_lib.swf file. When  
I execute the haxe code that uses the swf, on Linux, there are no  
bitmaps. All I see is black!

Now if I run the same swmill command on XP and copy the swf file over  
from XP to the Ubuntu machine the code works properly and I see the  
art bitmap displayed on the screen.

Am I missing a support library? How can I find out?

thanks.

Michael Norton
mnorton wecare net
Computer Graphics Tutorials
http://www.employees.org/~mnorton/haxe/haxe.html





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